SignData property
The signature to be displayed in SignData format. Once the property has been set, the signature is immediately displayed on the visual part of the component.
Only one signature can be loaded at a time.
The signature data must not be RSA-encrypted.
object SignData
VARIANT SignData
|
In |
Out |
Possible values |
Description |
|---|---|---|---|
|
✔️ |
|
Byte array (SignData) |
Signature data |
PadData property
Use of this feature is no longer recommended! Please use the newer SignData signature format instead. This method is only included and documented for backward compatibility reasons.
The signature to be displayed in PadData format. Once the property has been set, the signature is immediately displayed on the visual part of the component.
Only one signature can be loaded at a time.
object PadData
VARIANT PadData
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In |
Out |
Possible values |
Description |
|---|---|---|---|
|
✔️ |
|
String object with wide character string |
Signature data in raw format |
PenWidth property
Adjusts the line thickness of the signature for the entire component.
void PenWidth(short newVal);
HRESULT PenWidth(short newVal);
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In |
Out |
Possible values |
Description |
|
|---|---|---|---|---|
|
✔️ |
|
1 - 100 |
Pen width |
|
|
|
4 |
Default value |
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SetDrawingMode method
Determines the display mode of the component. Reloads any signature that may already have been set.
void SetDrawingMode(int lModeVal);
HRESULT SetDrawingMode(long lModeVal);
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Parameter
|
In |
Out |
Possible values |
Description |
|---|---|---|---|---|
|
lModeVal |
✔️ |
|
0 |
Display signature image without considering time values (immediate signing) Default |
|
1 |
Display signature taking into account the time values in the signature data (rendering at “real-time speed", i.e., the speed at which the signer entered their signature). |
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|
2 |
Display signature image without time values plus additional information in simplified form Indicates:
|
Clear method
Delete the displayed signature and all associated data from the component’s memory. Also clears the control element’s display.
void Clear();
HRESULT Clear();